Virtual Old Town Chicago 1960's

The 1960's Old Town virtual reality project was originally proposed in 2014 due to lack of
funding it wasn't started. I have always wanted to re-create Old Town virtually it's a large project and originally proposed to have its own sim and build it out completely. I think possibly for people to understand this virtual immersive experience it may be best to start with one venue such as The Earl Of Old Town that many would be familiar with. The Earl will be located on the existing Old Europe sim at a now-vacant parcel to measure the level of interest and participation in this, the parcel is large enough to expand to the full Wells street and additional venues if needed. I will start building The Earl and also simultaneously have an Indiegogo funding site for people to contribute to this project's cost of $3,000 people may also create a free account at Http://secondlife.com and follow this link to the building site once they are logged in.  http://maps.secondlife.com/secondlife/Old%20Europe/36/46/22    

  The Virtual Wells Street project for Old Town would be an immersive user environment and based on the area of North Ave to Evergreen Street on Wells Street in Chicago. The project will re-create the area from the approximate 1964-1968 time period. The East and West buildings and the street it's self will be constructed digitally in 3D referencing photographs, video as well as the recollections of the visitors and the people directly involved as resources for the Old Town project. The Old Town neighborhood during that era to be constructed and hosted on a virtual platform that will be accessible to all visitors at no cost to enter.

           What type of interactive experiences can visitors expect at Virtual Old Town?


  Visitors will be able to virtually walk the sidewalks and chat with other visitors using either typed text or real voice with their microphone and speaker capabilities, listen to streamed 60's music and also real-time audio streamed live performances inside the various clubs. Visitors avatars can dance using pre-defined automated animations located in clubs..also visitors will be able to interact easily and animate with various types of objects, such as sitting and painting at art easels on the street, making pottery at the potter wheels be able to keep free copies of 33 different decorative vases, bowls and other items of the period to their virtual inventory. Drive mopeds, visit art galleries, street art shows with the era's artists work on display.  Visitors may acquire free as well as optionally purchased items of enhanced clothing, hair, shapes to change their defaulted avatar appearance. Visitors may acquire objects such as musical instruments, posters, head shop items, period furniture to decorate optional virtual residences if desired. 
Samples of  womens styles also many mens available 



Area of Wells St to be re-created 



  What will visitors see? 

                                                                                                                                                         Visitors will see,  hear and experience Wells street as it was approximately between 1964-1968 The era's street lights, parking meters,street signs, cars and motorcycles of the period. The original buildings.clubs and shops complete with original signage, interior fixtures and items..The 3D immersive environment allows visitors to enter a building view in 360 degrees interact with objects,walk around  the walls,doors sit at tables and bar stools listen to the streamed music of that era's artists and even use the dance floors to dance using the clickable animated dances. Walk completely around objects with views of  the backs of others and objects walking into an interior not bumping into a picture of it. Designed using  a physics technology engine. The entry point to Old Town will have billboards listing current and future events also will be clickable links that can open separate pages on users browser to the facebook pages, website's and blogs pages of related  interest websites. 

 The Development Phase Earning Rewards and Acknowledgements

 Virtual land has been designated for the location of  the Wells Street Old Town project. The monetary contributors to the project will be rewarded with free gift cards for in-world virtual merchandise. Content contributors for buildings photos,store item pictures,authentic design consultations will have their name inscribed on the plaque of acknowledgments and venue history located inside each structure. 

      About the VMD designers/developers projects and experience



The developers of Wells Street Old Town 1960's Keith Bemis and Ruxandra Pescaru
 have been working in the 3D virtual platform for eight years creating some of the top rated virtual places and popular events. Old Europe a currently existing virtual rustic village with shops that hosts many 3D digitally created content fairs in-world featuring the virtual goods creations that has been attended by thousands and has generated thousands of dollars of real USD for 3D artists participants and the secondlife economy.  
The Virtual Portwenn(Port Isaac) in UK village based on the TV series Doc Martin.
Virtual Port Wenn (Port Issac UK) Doc Martin film location

Virtual locations built by the developers have included the Philadelphia, PA PBS television stations MiNDTV virtual social studio.
First Television commercials using  MMO virtual platform for NBC/Universal Telemundo client LaClinica SC Chicago successful tv commercial for Chicagoland Hispanic TV audiences.

Keith Bemis / (Up4 Dawes) VMD  history with the Old Town neighborhood extends back to 1960's when he and another member of  his band were asked to be the rhythm section for a audition the Siegel-Schwall band was doing for Mother Blues on Wells St. The Conqueror Worm band was formed in the South Shore neighborhood and played many of  the Uof C  and  Roosevelt University parties and events in Hyde Park  for the various student political organizations such as SDS and others.
The band started playing Wells st. at the Composite on Wells street, Like Young, and The Bowery also playing at the Chicago Seed and Festival of Life events  taking place at Lincoln Park. Regular bookings at The Electric Theater(Kinetic Playground), the Aragon and the various clubs like the Cellar,Wild Goose Clubs,  Uof I Circle  Campus, Coliseum for Johnsons un-birthday during the democratic convention, tour dates and opening act for Cream,Jefferson Airplane,Grateful Dead, Howlin Wolf,Chuck Berry,Iron Butterfly,Byrds and many other large concerts and events of that era as well as recording studio sessions for Conqueror Worm and others.   
Joined Chicago female vocalist Chi Coltrane's band and helped create her first band after Conqueror Worm group.
Early computer experience use and business creation  in 1989's using Novell Network installations for retail,accounting, medical  and warehouse distribution clients.Network Administrator for Chicago chain of heath care clinics. Network design and implementation of server and thin client technologies for user base's 100+ clerical,accounting,clinical and legal partners on multiple platforms. 
Development of web-side with Dr. Shawn Wallery Neurologist at Rockford Hospital the 
AMS(American Medical Systems)real world National University school of Health Science,Lombard,IL 
continuing  education for professionals accredited programs in Pharmacological Interactions for both real classroom and web-site education.
 Ruxandra Pescaru  six year partner in VMD has contributed her artistic and technical talents to VMD for the past eight years. A award-winning young artist she started at an young age in school at Constanta, Romania Ruxandra's art has been shown in art exhibitions as far away as Japan. After receiving a complete medical school education for dentistry  Ruxandra joined VMD in projects and her talent has developed her into one of the top 3D original content creators where her work is used by the top names in 3D digital fashion and design for their 3D digital content businesses.

Being Virtual isn't Free

                   There are costs actual prices paid to the virtual sim service grid provider for a location with the maximum resources required for the Old Town project. Estimation is for the entire area roughly two blocks with the listed venue $20,000 . To realistically present a project such as this a  sample venue

Why the Old Town project? 

     We know Old Town represented a convergence point for the energy and vitality of the Chicago area and brought so many together where art, music, politics styles and just the exhilaration of so many choices on the street created a electricity that was in Old Town. 

 We have already built a beautiful Old Europe Village already with a soaring castle, village square, homes, and shoppes and also the Doc Martin Village of Portwenn a re-creation of real world Port Isaac UK both are special but I didn't grow up in either one. The Old Town project is more personal it inspires me to dig deeper and share it with the people that knew it first hand. It's exciting to recollect and find the people with the memories and pictures, with stories to share and contribute. We hope people will come and experience virtual Old Town, immerse themselves attend the live concerts, art shows and visit the shops, and clubs.People can be creative make suggestions add to the community and meet with others from all over the world in real time sharing the same Old Town experiences.

 Will Old Town be compatible with the newest emerging virtual technologies?


YES! virtual Old Town will be built using the latest 3D polygonal modeling software
 the polygonal mesh will incorporate collision detection and be materials enabled allowing light sources to reflect dynamically on surfaces. Also Old Town will be built using  Oculus rift scaling so that people using Oculus rift will view proportions correctly.      
   

   


      
   

     



  
    

       

       
       




  
















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